Please log in or register to continue. ", Console Generation Exclusive: PlayStation. Now granted that the end result of Kartia should have been better, considering this collaboration - but if the people overdosing on the glamour of Final Fantasy can find rehab in the less alluring sights of Kartia, they will find solace and absolution to the vanity of the press' reponse to this little slice of a masterpiece.So why do I in particuliar find Kartia to be what most people condemn?. Only some characters in Kartia can create phantoms, and creating the right module and type can prove vital to the outcome of the battle. From his work, which I've sadly haven't any detailed knowledge of, it gives Kartia a certain unity of style and poise. People use them for the most banal of things, such as to draw water for a plain example. But despite this, they sound like variations, vamps and ornaments from the main theme tune of Kartia. Each have their advantages which is a interesting aspect to consider. This is the strongest piece of magic in the game. This is the story of a boy and girl who courageously lived through this chaotic era... Have a question about this game? [1], Kartia: The Word of Fate was praised by GameSpot for its presentation, music, and the number of options available during gameplay, but found it to be too linear and the battles slightly monotonous. The main action of the storyline was split into two volumes. ", Cardinal Beltschumeltz, Vandor and Raguruzet want to use the Original Kartia to create a new world; Beltschumeltz in particular wants to, Druids in general, Mona and San Saradiart in particular, are half elves. I think that the music is fine, but there is no substance to back up the story feel and how we should be reacting to it. Obviously head attacks are the most damaging, but it is a good note to take into account that some weapons are more proficient than others in certain situations. The immense detail of the character's emotions and the extreme events that happens to them. World Trees are what the Shrine Warriors fight to protect. It all depends on where your character or phantom is standing to where the real amount of damage lies. While phantoms may die during battle, if a human party member dies, the game ends and the chapter must be restarted. Phantoms will gain experience and become stronger in battles, and can carry on from battle to battle - but you can't ressurect dead phantoms. Yes, it is an understatement that Kartia does not test the power of the Playstation's RAM in the graphics department. She is the head of the group Vigilante. Permissions beyond the scope of this license may be available from thestaff@tvtropes.org. He defied the decision layed upon him to become another merchant like his Father and strived upon his natural ability as a swordsman. It is also a very friendly bond of modern comic art and the very reknown art that is Manga/Anime. People suffered and so did the Kartia, as now it was running on limited time, where before, there was endless amounts from everyone. You could play as either the Free Knight, Toxa Classico; or the Shrine Warrior, Lacryma Christi. The leaders are Cardinal Beltschumeltz, San Saradiart, Raguruzet, and Vandor. ROMs » Sony Playstation » K » Kartia - The Word of Fate. All rights reserved. Another thing that is a balanced opinion is the battle music. Each character has their own journey, and the story is different. ". Share: You may … NOTE: Play this ISO on your PC by using a compatible emulator. It's fun nevertheless and the story is worth the price label alone. Vandal Hearts, in my opinion is still the torch carrier for best strategy RPG yet, but Kartia comes a very close second. Though the issues in Rebus are always covered, the importance of how the characters relate and deal with them are even more covered. Yet, in this peaceful land, evil desires lived within the hearts of the people. There is great use of film sprites that allow the weak Playstation (in this department at least) Kartia to perform the most crafted spells ever used. The moods of the music stem from morose, emotionally sad, angry, overpowering and cheery. For the Playstation material, only a few games made it to the voice acting central and Kartia indeed wasn't planning on a trip. Lacryma can sometimes have a cold and strict exterior, but within she is struggling to live up to her dead warrior Father, Kainas. By no means perfect but gaps of room for improvement, Kartia was a little bit of a genius in it's own right that was sadly shunned for no reason other than the way it looked. Endless fun unless you enjoy modem games, but Kartia invents something that veterans will enjoy. Both stories are great, and Lacryma Christi is one of the greatest heroines ever cast in a game.
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